[0#]The Guild(END)

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Re: [0#]The Guild(END)

Post by Olli on Mon 14 Sep 2009, 4:24 am

Why do you wanna Lynch me?? O.O
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Re: [0#]The Guild(END)

Post by Caddyl on Tue 15 Sep 2009, 4:04 am

>__<;;

It's nothing personal, just a gut feeling. And I haven't lynched you yet, I'm just throwing ideas around, you know?
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Re: [0#]The Guild(END)

Post by Aura on Tue 15 Sep 2009, 10:11 pm

Hmmm, well I don't really want to random lynch, but I dont know if another no lynch vote would be wise now. The night story, aside from having characters mentioned, doesn't give us much clues either.
We probably do need to lynch but how and who. I guess I'm just reluctant to lynch on any other reason but suspicion and as I said I have none really... although I suppose some for Caddyl for suggesting to lynch Ollithia. Though the reason was said why. I dont know if its fair to lynch on gut feeling but then there is nothing else to go by anyway. @_@
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Re: [0#]The Guild(END)

Post by Caddyl on Wed 16 Sep 2009, 4:14 am

Oh, I wasn't actually going to lynch her, I was just tossing the idea around. <3 ;;

I'm not going to lynch unless somebody is really suspicious, I guess...

LOL I ACTUALLY HAVE NO IDEA, RAWWWRR. I think no-lynching, or lynching a random is a bad idea though, cause we're such a small group?
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Re: [0#]The Guild(END)

Post by Olli on Thu 17 Sep 2009, 1:30 am

No lynching isn't a good idea and it's ok Caddyl I know you were throwing the idea round ^^
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Re: [0#]The Guild(END)

Post by Aura on Thu 17 Sep 2009, 8:24 pm

I'd much rather no lynch when there's no suspicion but given thats its such a small mafia and its now day 2 I don't think its a good idea either :/
There's no suspicious posts to go on, which means as much as I hate to suggest it we might have to lynch and inactive which is basically the same as a random isnt it really? :/
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Re: [0#]The Guild(END)

Post by Caddyl on Thu 17 Sep 2009, 9:54 pm

Yeah, that's true... well, if you want a list of inactives;

feo3o & SilkSpectre are not very active...
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Re: [0#]The Guild(END)

Post by Aura on Fri 18 Sep 2009, 12:53 pm

and SilkSpectre made the most recent post.
So feo3o then? In fact I noticed she came online here before, why didn't you post feo3o even just to say "yo guys sup?!"

Raaa, I hate deciding what to doooooooo ;0;
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Re: [0#]The Guild(END)

Post by Caddyl on Sat 19 Sep 2009, 1:35 am

Yahhhh... I know what you mean!

> ///< ; It's so hard to decide, cause if we lynch feo, we might be lynching a townie!
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Re: [0#]The Guild(END)

Post by Olli on Sat 19 Sep 2009, 11:31 pm

That's the problem with Lynching inactives >_<
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Re: [0#]The Guild(END)

Post by Caddyl on Sun 20 Sep 2009, 3:30 am

Well... has anybody got ANY suspicions at all?

Though it's hard to up and say you think somebody is fishy, cause then you're seen as suspicious...? ; ____; ''

LYNCHING IS SO HARD SOMETIMES. //headbashhhh
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Re: [0#]The Guild(END)

Post by Aura on Sun 20 Sep 2009, 7:24 am

I haven't seen any suspicious posts to be honest, just cause this is so small and so few people, infact only three of us even seem to be posting. The only thing was you suggesting to lynch Olli on feeling but saying there was nothing to back it up with.
But I don't see it as a reason to lynch you at this stage, specially cause you're one of our active ones xD

okay so all we can do is either no lynch which I dont think is wise now. Or lynch one of us on either suspicion or inactivity.
:/
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Re: [0#]The Guild(END)

Post by Caddyl on Tue 22 Sep 2009, 7:49 pm

Lolyeah my bad. It's just that sometimes something like that can start the ball moving? Though I really do have nothing to back it up with and lynching on feeling is silly, so I'm not going to lynch her. |D

I suppose . . . I'm hesitant to lynch an inactive, but if that's what has to happen . . .
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Re: [0#]The Guild(END)

Post by Aura on Wed 23 Sep 2009, 8:52 am

I know...
this goes against my ... um what do you call it moral or something... (the one about not lynching on anything but suspicion)

But for progress ;-;
Lynch feo3o
unless you come online and provide a reason why I shouldn't lynch you?
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Re: [0#]The Guild(END)

Post by Caddyl on Thu 24 Sep 2009, 5:11 am

For progress ~ If you can prove why we shouldn't lynch you, then tell us please!

Lynch feo3o
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Re: [0#]The Guild(END)

Post by Mandie_Chan on Thu 24 Sep 2009, 7:59 pm

Seeing as Berry is away I shall update~

Lynch Update

feo3o -Aura, Cadyl (1 more to lynch)

Not yet voted

Ollithia
SilkSpectre
feo3o
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Re: [0#]The Guild(END)

Post by Olli on Fri 25 Sep 2009, 4:03 am

lynch feo!
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Re: [0#]The Guild(END)

Post by Mandie_Chan on Fri 25 Sep 2009, 4:05 am


Lynch Update

feo3o -Aura, Cadyl, Ollithia {[Lynched]}

Not yet voted

SilkSpectre
feo3o

Please refrain from posting while lynch story is written.
~until berry gets back~
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Re: [0#]The Guild(END)

Post by Zage on Fri 25 Sep 2009, 5:02 am

DAY TWO LYNCH (feo3o Lynched)
Night was about to fall over the server once again, The guild
members knew they had to make there move today before it was to late.
There Avatars made there way to there usual meeting place,
They were waiting on the one that they had decided on destroying, Once
he had arrived there was no way he could have escaped, His weapon
clashed with the staff of another & soon Bladezz was over powered
with the help of the rest of the guild, After they had destroyed his
Avatar Vork the guilds leader expelled Bladezz from the guild.

Legend:

Town
Neutral
Mafia


Deleted:

Zage - Tinkabella
Personified Insanity - TinkaTwo
feo3o - Bladezz

Active Players:
Ollithia
Caddyl
SilkSpectre
Aura

Night Two has now fallen

please send all night actions to me :3
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Re: [0#]The Guild(END)

Post by Zage on Sat 26 Sep 2009, 10:19 pm

The days event was successful, Most of the guild members wore happy as they parted ways for the night.

Clara had lost her little follower, she mumbled words as she stalked the red haired avatar known as Codex.

She was alone as she was making her way to the township close by yet she couldn't shake the feeling she was being followed, turning just in time to spot a blur of blue dash behind a tree, she picked up her pace into a run, hearing her Pursuer close behind she knew she couldn't escape once the point of a blue gem pierced through her back, Codex fell to the ground unable to move, looking up at the one responsible she saw one of her closest friends in the guild Clara walking away leaving her to die.
----------------------------------------
The Warlock walked with his guild leader, watching his every step, nothing was out of place the fighter class avatar was only trying to help his guild grow stronger.
---------------------------------------
Codex pulled a small bottle from her pouch, That she had receive that day, slowly drinking down the content, within a few seconds her wound was healed and she continued on her path to the township.

Legend:
Town
Neutral
Mafia


Deleted:

Zage - Tinkabella
Personified Insanity - TinkaTwo
feo3o - Bladezz

Active Players:
Ollithia
Caddyl
SilkSpectre
Aura

It is now Day three.
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Re: [0#]The Guild(END)

Post by Aura on Mon 28 Sep 2009, 8:41 pm

We hit mafia! Huzzza!!! *high fives townies*

okay so
1) Clara tried to kill Codex.
2) Zaboo investiaged the guild leader (Vork right?)
3) Codex saved herself with a potion

by the looks of things
~ Zaboo is investigator
~ Codex is doctor
~ Clara is mafia or sk?
~ Vork is town.

WAIT.
This means Zaboo (as long as Zaboo is a town investigator) knows that 3 out of the 4 players left are townies?

LYNCH THE SCUM!!! =D
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Re: [0#]The Guild(END)

Post by Caddyl on Mon 28 Sep 2009, 11:19 pm

Whoo! //highfives too

I think that Clara would be the GF, considering this game is really really tiny. (: There isn't room for an SK? Haha!

Oooh, nice one Zaboo!
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Re: [0#]The Guild(END)

Post by Aura on Thu 01 Oct 2009, 4:07 am

Soooooooooooooooooooooooo...
We're so close to winning!!!!

Zaboo?
Zaboooooooooooooooo?

xD
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Re: [0#]The Guild(END)

Post by SilkSpectre on Thu 01 Oct 2009, 4:08 am

I also think he knows who they are...

SS
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Re: [0#]The Guild(END)

Post by Aura on Sun 04 Oct 2009, 7:10 am

Ah! Come on guys. We are so close to winning!!! What are we going to do? Will Zaboo come forward??? How do we do this? o_O
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Re: [0#]The Guild(END)

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