[0#]The Guild(END)

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Re: [0#]The Guild(END)

Post by Aura on Thu 03 Sep 2009, 9:37 am

Okay, so anyone got any ideas?

I dont know if this plays that much difference then a mini mafia... with the exception of no neutrals.
Since lynching a inactive has already been talked about, what about a no lynch? Question is would a no lynch have any more of a +ve or -ve then normal do you reckon?
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Re: [0#]The Guild(END)

Post by SilkSpectre on Thu 03 Sep 2009, 10:02 am

Greetings Guildies... Herman, call me Vork, I simply respond to it better

I am here! I know you all have missed me terribly! lol

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Re: [0#]The Guild(END)

Post by Caddyl on Thu 03 Sep 2009, 9:33 pm

I watched Episode 1 Season III. DD:

Cliffhanger ~~ but so good ~~

ANYWAY -- I think that if lynching is going to prove so hard on the first day, maybe we should do a no lynch and see what happens? Just to get the ball rolling?
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Re: [0#]The Guild(END)

Post by SilkSpectre on Thu 03 Sep 2009, 11:04 pm

I agree Very Happy

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Re: [0#]The Guild(END)

Post by feo3o on Fri 04 Sep 2009, 5:08 am

I agree with the no lynching~ That way we move on, but keep numbers.
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Re: [0#]The Guild(END)

Post by Caddyl on Fri 04 Sep 2009, 8:00 am

Okay, I'll start then ~!

no lynch
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Re: [0#]The Guild(END)

Post by Olli on Fri 04 Sep 2009, 8:10 am

no lynch
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Re: [0#]The Guild(END)

Post by Zage on Fri 04 Sep 2009, 8:51 am

Lynch Update
NO-Lynch (Caddyl/Ollithia)=2 to vote

Not yet voted

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Re: [0#]The Guild(END)

Post by SilkSpectre on Fri 04 Sep 2009, 9:00 am

NO Lynch

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Re: [0#]The Guild(END)

Post by Zage on Fri 04 Sep 2009, 9:03 am

Lynch Update
NO-Lynch (Caddyl/Ollithia/Silky)=1 to vote

Not yet voted

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Re: [0#]The Guild(END)

Post by Aura on Fri 04 Sep 2009, 10:04 am

I don't think we have anything at all to go on, so No Lynch
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Re: [0#]The Guild(END)

Post by Zage on Fri 04 Sep 2009, 10:40 am

Lynch Update
NO-Lynch (Caddyl/Ollithia/Silky/Aura)=Completed

Not yet voted

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DAY ONE LYNCH (No lynch)

As the day drew to a close The Guild had decided agents any drastic actions for the time being, with such little information on the Anti-Guild how could they take such a risk in killing one of there own. So off to bed they went wondering what the night held in store for them.
Deleted:
Zage - Tinkabella

Active Players:
Ollithia
Caddyl
Personified Insanity
SilkSpectre
feo3o
Aura


Night has fallen if you have a night action please send them to me ASAP.
considering there is no limbo yet as no one has died you guys may continue to post in this thread.

Links to stories will be added on the first page :3
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Re: [0#]The Guild(END)

Post by Aura on Fri 04 Sep 2009, 7:06 pm

Night phase is scary >_>
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Re: [0#]The Guild(END)

Post by Zage on Tue 08 Sep 2009, 3:37 am

Night One Event
As the guild members walked in there own detections to do there
own things for the night, The Warlock of the guild decided to follow
the red haired cleric.

The cleric had settled into one of the few towns close by for the night she wasn't gonna move from the safety of the town walls.

The Warlock knew he had not worry about the Red haired Avatar, She was not a threat to anyone.
----------------

The Ranger known as Tinkabella.1 went off into the forest, she had
nothing better to do that night, little did she know she was being
followed, closing in behind Tinkabella was one of her own guildies whose
avatar was covered in baby blue, the Mage had shortened the distance
between her self & her target, within a few seconds TinkaTwo was no
more, Trying all she can to bring her avatar back to life, she found that now TinkaTwo had been deleted from her account

Legend:

Town
Neutral

Deleted:

Zage - Tinkabella
Personified Insanity - TinkaTwo

Active Players:
Ollithia
Caddyl
SilkSpectre
feo3o
Aura

It is now Day Two

Limbo is now up :3
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Re: [0#]The Guild(END)

Post by Caddyl on Tue 08 Sep 2009, 4:21 am

I'm gonna try my hand at going through the night story...

Zage wrote:The Warlock of the guild decided to follow
the red haired cleric.

So... Zaboo is our investigator. 8D b And he's following Codex because... well, he is Zaboo. [/facepalm]

Zage wrote:The Warlock knew he had not worry about the Red haired Avatar, She was not a threat to anyone.

So Codex is just a regular vanilla townie.

Zage wrote:... was one of her own guildies whose
avatar was covered in baby blue, the Mage...

Whoooo, Clara is a mafia!!! And she's killed off Tink.
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Re: [0#]The Guild(END)

Post by Aura on Tue 08 Sep 2009, 9:20 pm

Yeah, and we lost a townie!

So what can we do now? No hints of who is who or anyone looking suspicious at this stage. There's still not much to go on.
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Re: [0#]The Guild(END)

Post by SilkSpectre on Tue 08 Sep 2009, 9:27 pm

We should pick a character and try and figure if they are town or mafia at the least...even with little info we could do some damage...lol

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Re: [0#]The Guild(END)

Post by Aura on Wed 09 Sep 2009, 12:09 am

LOL the first post posted on the new page again.

You mean in the night story? Cause thats already been done,

Only five characters have been mentioned so far in the stories,

Dead:
Tinkabella - neutral
TinkaTwo - townie

Night story 1:
Zaboo - investigator
Codex - townie
Clara - mafia

Haven't been mentioned:
Vork
Bladezz
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Re: [0#]The Guild(END)

Post by Caddyl on Wed 09 Sep 2009, 5:16 am

Well... if there is two mafia in this game, I would pin Bladezz to be a mafia? His character is a lot more likely to be evil-ish rather than Vork.

8D b ?
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Re: [0#]The Guild(END)

Post by Olli on Wed 09 Sep 2009, 9:42 am

Is yellow mafia?
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Re: [0#]The Guild(END)

Post by Caddyl on Wed 09 Sep 2009, 7:38 pm

Yellow is for town.
Red is for mafia, usually...
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Re: [0#]The Guild(END)

Post by Aura on Thu 10 Sep 2009, 6:54 am

Also, the legend (what colour means what) is up in the first post/top of the page.

Churr, so what can we do now o_O
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Re: [0#]The Guild(END)

Post by Caddyl on Fri 11 Sep 2009, 4:31 am

We ... suspect! > 3<
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Re: [0#]The Guild(END)

Post by Aura on Sat 12 Sep 2009, 6:40 am

Lol, but how?
I can't see any suspicious posts as of yet, you/anyone?
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Re: [0#]The Guild(END)

Post by Caddyl on Sun 13 Sep 2009, 9:14 pm

Well, since this is such a small game, it probably wouldn't do to lynch any inactives... so maybe we just take a guess?

I've got gut feeling for lynching Ollithia, really. But that's just a gut feeling, I have no backing behind it hahaha.
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